For an advanced Game Art project at Ringling College, my class and I had eight tedious weeks to model and texture a vehicle at a 1:1 scale. I walked into this project with a lot of fear but left with my head held high and with a lot more modeling and material expertise. Though it was stressful, I'm grateful for the experience, proud of the result, and more confident in myself and my abilities.
Modeled in Autodesk Maya
Rendered in Unreal Engine